Selections from 1st Printing (Etherhorde: 939), By Order of His Supremacy Magad V
EDITOR’S NOTE: Those who have followed the unusual life of Thasha Isiq will perhaps wonder why I do not cite the 13th Edition of the Polylex, which she owned and frequently consulted aboard the Chathrand. Unfortunately that singular edition can no longer be obtained. I myself never beheld but one copy, and though I read a great part of its 4300 pages, I had no chance to transcribe any of the secrets it held. The book is lost, presumably forever; and the latter editions, like impoverished stepchildren, must glean what they can from the ruins of the estate.
BUSTARD TREATMENT, THE : Old sailors’ remedy for lice or fleas. Do not attempt without medical oversight! Do not attempt if sunburned! The core ingredients are Mereldín peppers (the small, blood-red variety, a.k.a. ‘cat’s-fang peppers’), lemon rind and saltpeter. To this may be added a small quantity of thoroughly dried cicadas or stiltworms, if available. Grind all ingredients together to a fine dust. Place in an oilskin bag, together with your hammock. Seal and agitate. Protect eyes, ears and nose with a clean bandana. Remove hammock from bag and (with the aid of one’s shipmates) wrap it around oneself for 3 to 6 hours. Wash hammock, bag and self with seawater. Repeat if desired. CHASMAMANCER: A mage or sorcerer, able to predict the future by studying the behavior of earthquakes and volcanoes. FENGAS: The natural exhalations of two great swamps, the Oolmarsh and Tressek Tarn, collected and burned in lamps of the more progressive cities of Arqual. Deadly if inhaled in a closed room. The Great Cove Fire of 803 was started by a Fengas explosion, and the gang of criminals known today as the Burnscove Boys traces its origins to the heroes who fought the blaze. GORGONOTHS: The Doomsday Worms. Thoroughly ludicrous mythological beasts said to lie dormant beneath the ice of the uttermost north. The Lay of Oriud describes them as ‘grey hulkers of the world’s corpse, old cavern-mawed enders of All.’ As the citation implies, they are considered large enough to wallow across the oceans and ‘feast on vale and nation, as the plow consumeth the field.’ Need we continue? GURISHAL, ISLE OF: WARNING: SHUN ALL CONTACT! ACCEPT NO ORDERS, TENDER, TRADE GOODS, PASSENGERS, FAVOURS OR ADVICE CONNECTED WITH THIS ISLAND.
A cold, wounded corner of NW Alifros, the Mzithrin’s answer to
Licherog. Swept by three punishing seasons of gales every year,
Gurishal is home, since the defeat of the Shaggat Ness, to some 90,000
of his followers. They are said to cluster mainly on the northeast
plateau, where the White Fleet overseas a minimal and tightly regulated
trade with the Urlanx Isles and the Mzithrin heartland. In fact very
little is known of these exiles, who call themselves the Nessarim
[‘God’s Children’], but rumours describe a living hell, where the
plains are barren and the mountains cruel, where men live and die at
the whim of a heartless Intercessional Council, and peasants in danger
of outright starvation erect vast monuments in the desert to their
departed God-King, and thought itself is monitored by occult and
sinister means.
GREBEL: A
liquor perfected by slaves in the Pellurids, distilled from the vine of
the wild sea-grape and matured in vats with green coconuts, molasses
and psychotropic herbs. Its chief benefit is rapid and total
inebriation, often accompanied by vertigo, spasms, fainting spells and
the like. Intense hallucinations and fear are also frequent side
effects. NUNEKKAM: A
marginal race of sentient beings, destined (like most others) for
decline. Quite unconcerned with humans except as trading partners, they
dwell in port colonies, on boats made unmistakable by the pretty,
egg-like porcelain domes. Shore-huggers, they are neither large nor
strong enough to brave any seas but the Nelu Peren. They are not, as
some believe, distant cousins to the Flikkermen; autopsies reveal no
similar viscera and even a distinctly less iron-rich blood. ORMAEL, CITY OF: An
elegant town belonging—alas!—to a slow and sullen people. Set atop
white cliffs on the Chereste Peninsula, encircled by a grand wall
(clearly the work of other hands), the city has contributed little
besides its charming face to the progress of mankind. The town has no
army, industry, or schools of renown. Who has ever read a book, heard a
symphony, crossed a bridge made by Ormali hands? No one, of course.
Legend holds that the city was founded by mushroom hunters, and it
might have been better for all parties had they stuck to their trade. RATS: One
of creation’s great failures. The term encompasses a variety of
deplorable rodents, unwelcome colonizers of the basements and
back-alleys of mankind, ranging in size from the four-ounce abalour
‘pocket-rat’ to the hulking twenty-pound ghastlies of Griibe. Science
tasks us to suspend our instinctive judgments, but on this point the
merchant traveler may take our word: the creatures have nothing to
recommend them. Rats are vectors of disease; the Wax-Eye Blindness
itself is now known to have spread with the aid of these unclean
detritivores (Chadfallow, Annals of Imperial Physic 2: 936). Rats kill infants and newborn animals, destroy food stocks, rampage in the henhouse, foul the common well.
TALKING FEVER:
The most dreaded of modern diseases. Talking fever begins as dry mouth
and labored breathing. After no more than five hours both symptoms
vanish, to be replaced by a irrepressible urge to verbalize. Depending
on the overall mental health of the victim the words may be more or
less coherent, but even the most rational of persons will soon run
short of worthy conversation after a full day of rapid chatter – and
marathons of eight or ten days have been reported. Worst of all, the
very act of listening to those afflicted can cause the disease to
attack the listener. Hence the instant need to quarantine the room,
home, town, ship, etc. where the outbreak occurs.
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